![]() Choose between Ice, Fire, and Lightning spells with calculated precision to destroy your foes.įight between city streets and above the clouds on airships as you assault your foes. Switch between 3 different spells and gravity powers to make the arenas work for you to defeat overwhelming numbers attempting to halt your rebellion. The game also features a fully orchestrated soundtrack created in collaboration with the music team from SMU Meadows School of the Arts, which was created over the course of three months and featured in their Emerging Sounds concert. This game was developed by a 27-person student team from SMU Guildhall over the course of six months, as part of the program's capstone Team Game Project (TGP) curriculum. Play as a rebellious dissident fighting to rid their world of magical oppression and forge a better future for their city in the clouds. SeaFeud was created by Cohort 22, and Light of Alariya and Conjury Revell were created by Cohort 32 as the final Capstone releases from that cohort.Ĭonjury Revell is a first-person shooter with wave-based arena combat over three levels, each with their own distinct environment. ![]() These games were created as part of the SMU Guildhall Team Game Production curriculum, which emulates cross-disciplinary studio development in the same style and pace of industry standards. ![]() SMU Guildhall has welcomed the Steam release of three student-made games in the 2022-2023 academic year. ![]()
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